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Fix the Most CommonUnity Errors Like a Pro

03. CS0246 — Type or Namespace Not Found

🟡 Compile Error

This compile error means Unity can’t find a class, struct, or namespace you’re referencing. Common culprits: a missing using statement, a misspelled class name, or a package that isn’t installed.

Assets/Scripts/UIManager.cs(5,7): error CS0246: The type or namespace name 'TextMeshProUGUI' could not be found (are you missing a using directive or an assembly reference?)

âś… Fix: Add the using directive

// Add this at the top of your file: using TMPro; public class UIManager : MonoBehaviour { public TextMeshProUGUI scoreText; // Now resolved âś“ }
    1. Hover over the red underline in your IDE (VS or Rider) for quick-fix suggestions
    2. Add the correct using namespace at file top
    3. If the namespace doesn’t exist, open Window → Package Manager and install the package (e.g., TextMeshPro)
    4. Check for typos in class names

    04. Index Out Of Range Exception

    đź”´ Runtime Error

    You’re trying to access an array or list at an index that doesn’t exist — e.g., accessing element [5] on an array that only has 3 elements.

    IndexOutOfRangeException: Index was outside the bounds of the array.LevelManager.LoadLevel (Int32 index) (at Assets/Scripts/LevelManager.cs:22)

    âś… Fix: Bounds check before access

    void LoadLevel(int index) { if (index >= 0 && index < levels.Length) { SceneManager.LoadScene(levels[index]); } else { Debug.LogWarning($"Level index {index} is out of range!"); } }

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